
|
| A Day in Central Park |
| Complete the game. |
Score: 150  |
|
|

|
| THE LIGHT BRINGER |
| Finish the episode without skipping any sequence. |
Score: 30  |
|
|

|
| Blazing Roots |
| Burn all roots of evil. |
Score: 50  |
|
|

|
| Eradication |
| Kill 100 Humanz. |
Score: 50  |
|
|

|
| Flaming Roots |
| Burn half of the roots of evil. |
Score: 25  |
|
|

|
| THE PATH OF LIGHT |
| Finish the episode without skipping any sequence. |
Score: 30  |
|
|

|
| Unlimited Offer |
| Call all contacts in your address book. |
Score: 10  |
|
|

|
| Never Leave a Key Here |
| Find a car key in the sun visor. |
Score: 10  |
|
|

|
| Handyman Carnby |
| Make all possible combinations in the inventory. |
Score: 30  |
|
|

|
| Useless! |
| Combine an empty taped bottle with a wick and an emergency flare. |
Score: 10  |
|
|

|
| THE TRUTH |
| Finish the episode without skipping any sequence. |
Score: 30  |
|
|

|
| NOT ALONE ANYMORE |
| Finish the episode without skipping any sequence. |
Score: 30  |
|
|

|
| Bloody Mary |
| Bandage 5 deep bleeding wounds. |
Score: 10  |
|
|

|
| The Biggest of All |
| Beat the Museum Monster. |
Score: 25  |
|
|

|
| Goal! |
| Kick 10 Ratz. |
Score: 20  |
|
|

|
| FIGHT BACK AND LOSS |
| Finish the episode without skipping any sequence. |
Score: 30  |
|
|

|
| Vampirz |
| Burn one of the Vampirz. |
Score: 20  |
|
|

|
| Free Gasoline |
| Pierce a car gas tank and fill a bottle with the fuel. |
Score: 10  |
|
|

|
| The 10 Mile Race |
| Drive at least 10 miles with a vehicle. |
Score: 20  |
|
|

|
| PAINFUL ANSWERS |
| Finish the episode without skipping any sequence. |
Score: 30  |
|
|

|
| Fissure |
| Burn a fissure. |
Score: 20  |
|
|

|
| Nuke |
| Kill 3 Humanz at once. |
Score: 25  |
|
|

|
| Toasted Eggs |
| Burn a Ratz nest. |
Score: 20  |
|
|

|
| The Smart Fighter |
| Kill any Humanz with the 'spray + lighter' combination. |
Score: 5  |
|
|

|
| Demolition Expert |
| Build the most destructive weapon. |
Score: 20  |
|
|

|
| Fisherman's Foe |
| Shoot a goldfish. |
Score: 10  |
|
|

|
| Cocoon |
| Burn a cocoon. |
Score: 20  |
|
|

|
| The Molotov Cocktail |
| Insert a wick into a bottle with flammable content. |
Score: 5  |
|
|

|
| QUESTIONS |
| Finish the episode without skipping any sequence. |
Score: 30  |
|
|

|
| Wired |
| Hotwire a car. |
Score: 10  |
|
|

|
| Car Thievery |
| Unlock a car door after breaking the window. |
Score: 10  |
|
|

|
| The Air Bomb |
| Throw a bottle filled with flammable liquid and shoot it mid-air. |
Score: 5  |
|
|

|
| The Glowstick Bomb |
| Combine a taped bottle filled with flammable content or a spray with a glowstick. |
Score: 5  |
|
|

|
| The Sticky Bomb |
| Take a bottle filled with flammable content or a spray and combine it with an adhesive. |
Score: 5  |
|
|

|
| Basic Combination |
| Tape up a bottle. |
Score: 5  |
|
|

|
| The Sharpshooter |
| Finish off a Humanz by shooting fire bullets at it's fissure. |
Score: 20  |
|
|

|
| Fire Bullets |
| Make a fire bullet by pouring flammable liquid on it. |
Score: 5  |
|
|

|
| BLACKOUT |
| Finish the episode without skipping any sequence. |
Score: 30  |
|
|