
|
| Difficulties Mastered |
| Win a victory with each civilization. |
Score: 30  |
|
|

|
| Fair and Softly Goes Far |
| Win as a Spanish civilization. |
Score: 15  |
|
|

|
| Good Afternoon, Doctor Jones. |
| Discover an ancient artifact. |
Score: 9  |
|
|

|
| Here's Looking at You, Kid |
| Unlock all Great Persons. |
Score: 45  |
|
|

|
| I Will Not Be Triumphed Over |
| Win as an Egyptian civilization. |
Score: 15  |
|
|

|
| We the People |
| Win as an American civilization. |
Score: 15  |
|
|

|
| Imagination Rules the World |
| Win as a French civilization. |
Score: 15  |
|
|

|
| A Short Life of Glory |
| Win as a Greek civilization. |
Score: 15  |
|
|

|
| Victory Over Lesser Men |
| Win as a Japanese civilization. |
Score: 15  |
|
|

|
| This World is a Harsh Place |
| Win as an African civilization. |
Score: 15  |
|
|

|
| Let a Hundred Flowers Bloom |
| Win as a Chinese civilization. |
Score: 15  |
|
|

|
| Veni Vidi Vici |
| Win as a Roman civilization. |
Score: 15  |
|
|

|
| A Great Wind is Blowing |
| Win as a Russian civilization. |
Score: 15  |
|
|

|
| Curse of the Drinking Class |
| Develop a city to produce 200 resources per turn. |
Score: 25  |
|
|

|
| That We May Live in Peace |
| Win the game by year 1000 AD on King difficulty or higher. |
Score: 25  |
|
|

|
| A Knight Without Fear or Blame |
| Win as an Arab civilization. |
Score: 15  |
|
|

|
| Indistinguishable From Magic |
| Win a Technology victory on Deity difficulty. |
Score: 45  |
|
|

|
| Playing the Game |
| Win an Economic victory on Deity difficulty. |
Score: 45  |
|
|

|
| Citizen of the World |
| Win a Cultural victory on Deity difficulty. |
Score: 45  |
|
|

|
| Such Joy Ambition Finds |
| Win a Domination victory on Deity difficulty. |
Score: 45  |
|
|

|
| One Mistress and No Master |
| Win as an English civilization. |
Score: 15  |
|
|

|
| Power Never Takes a Back Step |
| Win with only one city on at least King difficulty. |
Score: 25  |
|
|

|
| Absolute Power is Kind of Neat |
| Win without changing governments on King difficulty or higher. |
Score: 25  |
|
|

|
| Destroyer of Worlds |
| Win all types of victories (Domination, Technology, Cultural, and Economic). |
Score: 30  |
|
|

|
| 640K Ought to be Enough |
| Win a Technology Victory on at least King difficulty. |
Score: 30  |
|
|

|
| The Guy Who Signs the Checks |
| Win an Economic Victory on at least King difficulty. |
Score: 30  |
|
|

|
| Embiggens the Smallest Man |
| Win a Cultural Victory on at least King difficulty. |
Score: 30  |
|
|

|
| Vi Victa Vis |
| Win a Domination Victory on at least King difficulty. |
Score: 30  |
|
|

|
| Have Fun Storming the Castle |
| Win a Domination Victory. |
Score: 20  |
|
|

|
| Blood and Iron |
| Win as a German civilization. |
Score: 15  |
|
|

|
| An Indomitable Will |
| Win as an Indian civilization. |
Score: 15  |
|
|

|
| The Fruit of Labor |
| Build a second city in a game. |
Score: 5  |
|
|

|
| All Others Must Fail |
| Win as a Mongolian civilization. |
Score: 15  |
|
|

|
| Ideas Control the World |
| Win a Technology Victory. |
Score: 20  |
|
|

|
| A Penny Saved is a Penny Earned |
| Win an Economic Victory. |
Score: 20  |
|
|

|
| Scientia Potentia Est |
| Complete development of any technology. |
Score: 3  |
|
|

|
| A Revelation of Man |
| Win a Cultural Victory. |
Score: 20  |
|
|

|
| Flower and Song |
| Win as an Aztec civilization. |
Score: 15  |
|
|

|
| Before all Else, Be Armed |
| Earn a special unit ability in combat. |
Score: 5  |
|
|

|
| Once More Unto the Breach |
| Combine three identical units into an army. |
Score: 5  |
|
|

|
| Culture is Worth a Little Risk |
| Build a Wonder of the World. |
Score: 9  |
|
|

|
| The Universal Brotherhood of Man |
| Develop a city to produce 200 culture per turn. |
Score: 25  |
|
|

|
| 80% of Success is Showing Up |
| Accumulate culture to unlock a great person. |
Score: 5  |
|
|

|
| Napalm in the Morning |
| Defeat an enemy unit |
Score: 3  |
|
|

|
| Buy the Ticket, Take the Ride |
| Make contact with another civilization. |
Score: 3  |
|
|

|
| The Root of All Evil |
| Develop a city to produce 200 gold per turn. |
Score: 25  |
|
|

|
| Home is Where One Starts From |
| Construct a special building. |
Score: 3  |
|
|

|
| Organized Knowledge |
| Develop a city to produce 200 science per turn. |
Score: 25  |
|
|

|
| What is the City But the People? |
| Grow a city to size 20. |
Score: 25  |
|
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